Mining - Extracting Kwalat's Treasures in Corepunk

Mining - Extracting Kwalat's Treasures in Corepunk

In Corepunk, Mining is a primary gathering profession focused on extracting valuable ores, metals, and crystals from various nodes. This profession is essential for crafting materials used in Weaponsmithing and other crafting professions.

Sorry, can't hear what you're saying. This mining job is not very good for your ears. And eyes. And lungs. And teeth.❞ — Thordal Ironvein

Mastery Levels

  • Newbie: 1 gathering cycle; Tier 1 nodes.
  • Journeyman: 2 gathering cycles; Tier 2 nodes.
  • Craftsman: 3 gathering cycles; Tier 3 nodes; reduced gathering time.
  • Expert: Advanced perks (details unknown).
  • Master: Ultimate efficiency (details unknown).

Harvesting and Materials

Miners can harvest from three types of nodes: fossil, volcanic, and polymetallic, each offering materials of varying rarities. Higher-tier nodes yield more valuable resources, with epic materials found in Tier 3 nodes.

Common Materials:

  • Ancient Fossils
  • Iron Ore
  • Meteoritic Metal
  • Soft Crystal

Uncommon Materials:

  • Diamond
  • Moonstone
  • Ruby
  • Titanium Nugget

Rare Materials:

  • Isotope-238

Epic Materials:

  • Thermium Liquidium

Crafted Items

Using harvested materials, miners can craft items such as:

  • Ceramics
  • Iron Ingot
  • Powder Filter
  • Star Energy

Combining Professions

Mining complements Weaponsmithing by providing essential raw materials for crafting weapons.

Conclusion

Mastering Mining in Corepunk allows players to efficiently gather and craft valuable resources, enhancing their ability to support other professions and ensuring a steady supply of essential materials.